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Official records and community knowledge, kept distinct.

Game encyclopedia

Assist Characters

Assist characters and their changing abilities.

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Ability
AtomHas No Action, Teammates can use their Action to Attack Through Him1514665AzlanCan Sacrifice himself to Revive a fallen Teammate (Cannot be done his first Turn)15²14450Baby LukasCan be picked up and held like an item. If Baby Lukas Reaches turn 12 He becomes Ultra Instinct Baby Lukas 15^4 Attack, 10 range, Infinite Speed, 9 defense, 150Hp, 2 ActionsNA————BaymaxAll Damage he Deals is Converted into Healing and Dealt to All Teammates within Range5³44560BeamCan Carry a Teammate like a vehicle. Every movement he makes is treated as a water roll. Only a 1 fails.5²1—480Bill BelichickGives a Teammate +1 Defense, if a Teammate with Bill's Buff gets a Kill, Bill gains another Defense he can Give1212240Bobomb BuddyBlows up when Killed (Same Damage and Radius as King Bobomb) BUT cannot hurt Teammates513425ChewbaccaCan deal 20 damage to an enemy, infinite Range within LOSNA53565CortanaAttatches to a Character. Gives -1 Defense to any Enemy that Character Attacks (For only that Attack)—————DobbyA Player can Attack Dobby to Gain an Item1014360Dr. MarioWhen he Uses his Action, all Teammates within Range gain 10 HP834460GlepUse your action to spit on an enemy with in Range. This enemy must complete a water roll, If they fail they lose all speed on their next turn.242340Golden FreddyPick a Doorway on the board. The first enemy character to walk through that door they take 25 damage and Golden freddy will respawn back into your spawn. You can use your action on your turn to pick a new door way for Golden Freddy.822670GollumUse Action to Steal Item (Can Only do Once/Item can Never be Dropped, Traded, or Stolen Until Death)1515650Hungry LumaYou can use your action to feed an item to the hungry luma. For each value that item has The hungry luma gain 10 Max Hp. When The Hungry Luma reaches 100 max hp, This Assist character transforms into a tile of your choice.002750Iron GiantCan Choose to Take Damage in Place of a Teammate (If In Range)NA542200Iron GolemAssign him to a Tile when you get him and he will attack any enemy who tries to enter (GM Controls)10²13480JasmineCan Freely Teleport between Teammates and can Hold 4 Items instead of 2817550Jesse PinkmanA Player can Attack Jesse to Gain an Item1014360John MaddenCan use his Action to Swap the Places of 2 Teammates in his Range (Including Himself)7123370Joseph JoestarOnce per turn, can use Hermit Purple to use any held item within his range.3²44455King JulienUse Action to make All Characters in your Tile Lose 4 Speed512445KnucklesEvery Attack he Hits, he Gains a Temporary extra Roll5³14560KryptoCan Use his Action to Clear All Components |Within Range|1547640LakituIf a Teammate uses their Action to do something and Fails. Lakitu can use his Action to restore theirs Action. (Failure is Considered below Probable Odds)825550Lego RobinThe Teammate that Spawns Robin is followed by Him. Robin Must Copy his Actions and All that he Does. (Roll for a Random New Teammate if that one Dies)15——550MaterUse Action to pickup character835460MercyUse Action to heal 20 hp of teammate in Range (Can also use action to instantly use Mercy's Staff)945370MermonkeyIf he Attacks using Range, he Attatches a Beetle to the Attacked Enemy Beetles Attack 1^4 Each Turn until Mermonkey Dies5²55555Meta KnightCan use his Action to Attack all Enemies within his Range of Current Speed7²15460NaviAny Tile she is in Loses Tile FunctionalityNA17930PeenorHas Advantage on ALL Rolls1514345Piggy in a ContraptionThis Character WILL Explode after 4 Turns, Dealing 65 Damage to a 3x3 Tile Radius. If he dies before this he still explodes, but only deals 50 Dameage to his Tile3³13650Pizza SteveAny Character within Range can use their Action to Steal any Amount of his Health |Pizza Steve is Traditionally Invincible|31410100Professor E. GaddCan double the Effects of 1 Item, Each Rotation723370PuffleA Character Within Range can use their Action to Increase one of his Stats by 1111150R2D2Gains Tile Rewards Twice as fast (2 turns=1 turn, 3 turns=2 turns)524445RemyIf Remy is on the same space as an Enemy Character, he can use them as vehicle which uses their speed and can attack through them (This does not use their Action or speed for their next turn)312130Robert E. O. SpeedwagonThe Teammate that Spawns Speedwagon receives +3 Attack, +2 Speed and 50 Healing, Immediately and every 3 Turns, for the Rest of the Game1534360RyukWhenever a Teammate Draws a card, they Instead Draw 3 and Pick One5²14825Saul GoodmanCan Use his Action to Add 2 Minutes to his Action Clock1014560Sensei WuDoubles the Effects of 1 Chosen Ability523355Short RoundCan Swap Items with Teammates in Range, without Penalty1044445Snail BobSnail Bob Uses All his Speed in a Straight Line at the End of your Turn. A Teammate can use their Action within Range to change which Direction that Is. If he comes in Contact with an Enemy Character, they take 50 DamageNA13755SombraCan use your action within range of a Tile or Item to disable it for 1 rotation.5²45470StitchHe is Unable to be Attacked until he uses an Action7²24540SvenAnytime a Teammate gets Attacked, Sven Attacks the Attacker first (No Range)5²14630TailsCan Carry a Teammate for Speed (Works as Vehicle but can move on his own)1517470Ted LassoTed Lasso is Off the Board and not Physically Present. Each Turn he can Exhaust a Stat to grant Buffs to a Teammate. He can Allocate these Stats Each Turn however he Likes.3321—The AlienHas No Action, Moves D-12 in Distance in a Random Direction. After 5 Turns he can Sacrifice himself to Deal 100 Damage to Any Tile on the BoardNA——660The Bass TurdCan use Action to Hold Opponent Still (Lose All Speed Next Turn)NA110775The Chess CommunityThe King Spawns with the Listed Stats. He can use his Action to Spawn a Random Chess Piece (1-4:Bishop, 5-8:Pawn, 9-12:Knight, 13-16 Rook, 17-20 Queen) Chess Pieces have their normal movement rules, but Same Attack Defense and Health as the King. If the King dies, all pieces are Erased.1011450The Immortal Snail BobPick an Enemy when he Spawns, he Moves 1 Tile Per Turn Automatically Towards them. If he ends in their Tile they die. When the Enemy dies, Immortal Snail Bob dies.NA—1——Tinker BellAny Tile She is in, is Treated like a normal 1x1 Tile, for her TeammatesNA15920ToadCan't be Muted. Whoever kills toad gains +3 speed for The Rest of the Game213650Uncle IrohUse his Action to Boil Water that is Within his Range, this Deals 50 Damage to All Characters that Touch the Water for 1 Rotation5²103460WhompCan Block Doorway by standing in the Way. He can only (Can only be attacked from the Backside)NA146150