Board Wars
SEASON 4
Wiki
Players
Teams
Games
Seasons
Characters
Assists
Items
Tiles
Apocalypses
Full calendar
General archive
Tools
Shop
Log in
Game encyclopedia
Tiles
Board tiles and their effects across Board Wars history.
Search by name
Sort by
Tile
Size
Suit
Status
Version
Low → high / A → Z
Columns & filters
117 of 117 tiles
0 filters selected
Tile
↑
Size
Suit
Spawn rule
Description
Status
Arkham Asylum
5×5
CO
L3/L4
Use an action to free a villain.You can then either fight the villain OR send the villain after a team of your choice.
Active
Arrakis
5×5
MV
L3/L4
Roll a D20 on GM turn to see if the Shai-Hulud awakens. More likely based on speed used in the tile.You can sacrifice an item to awake Shai-Hulud instantly.If awoken, 80 damage is dealt to all in the tile.
Active
Asgard
5×5
CO
L3/L4
End your turn on Odin's throne to become king after 3 turns.The "King of Asgard" can use their action on the throne to spawn a warrior at each outpost. Anyone on the King's team can use their action to gain an item at any outpost.Whoever kills the King of Asgard becomes the new king.WARRIOR10 ATTACK1 RANGE4 SPEED3 DEFENSE25 HEALTH
Active
Asteroid City
3×3
MV
L2/L3
Every GM turn, roll a D4 to select a random team. This team has a random item of theirs abducted. Abducted items are teleported to this tile.
Active
AT&T Stadium
5×5
SPO
—
—
Historical
Avengers Tower
3×3
CO
L3/L4
Receive an item after 2 turns.Use your action here to teleport all teammates to this tile.
Active
Basketball Court
5×5
SPO
L3/L4
You can score points by using your action if you are in range of the baskets. You gain 1 point for each action, 3 points if you are behind the 3 point line. Your team gains 2 items for every 5 points scored.
Active
Batcave
3×3
CO
L3/L4
Unlock the Batmobile vehicle after 2 turns.BATMOBILE8³ ATTACK4 RANGE8 SPEED6 DEFENSE50 HEALTH
Active
Baxter Building
3×3
CO
L2
If your character ends their turn here, your team gets a point. You may redeem points for:1 Point - Assist Character2 Points - Item3 Points - Summon5 Points - 80 Damage to All in a Tile6 Points - ReviveYou can only redeem points at the end of your turn.
Active
Biles Gymnastic Gym
3×3
SPO
L3/L4
Use your action to get attacked 10 times (for no damage). Gain 1 point for each attack that you dodge. Your team receives 1 item for every 10 points.
Active
Bird Island
3×3
GM
L3/L4
Use your action while on the slingshot to roll a D20 for a bird. Results:[1-5] Red - 7² attack on a target in your line of sight.[6-10] The Blues - 10 attacks on 3 targets in your line of sight.[11-15] Chuck - 10² attack on all tiles in a directional line of sight.[16-19] Bomb - 10³ attack hits a tile in your line of sight.[20] Mighty Eagle - 80 damage to any tile on the board.
Active
Bobomb Battlefield
3×3
I
L1
Kill Bobomb to deal 50 damage to every tile in a 3x3 radius. The character that gets the kill is immune. Bobomb respawns 5 turns after he was killed.KING BOBOMB45 HEALTH4 DEFENSE
Active
Bomb Tower
5×5
GM
L3/L4
Use your action to deal 25 damage to any tile in a 3x3 radius. Must be in the center space to use.
Active
Bowsers Castle
5×5
GM
L3/L4
Use your action when on the cage to gain an assist character or item. When getting reward draw 3 and pick 1.CPUs attack on GM turn:Goomba - When crossing, take a D6 of damage.Hammer Bro - Attacks all characters in tile with 15 attack.Magikoopa - Teleports all characters in tile to a random 5th layer space.CPU STATS45 HEALTH4 DEFENSEYou can prevent CPU abilities by defeating them.
Active
Boxing Ring
3×3
GM
L3/L4
Defeat the boxer inside to gain an item. No group attacks are allowed in this tile.
Active
Broland
5×5
YT
L3/L4
—
Active
Candy Kingdom
5×5
CN
L3/L4
—
Active
Casino
3×3
SPO
L3/L4
—
Active
Castle Dedede
3×3
GM
L2/L3
—
Active
Cerebro
3×3
CO
L3/L4
—
Active
Collector's Museum
1×1
CO
L3/L4
—
Active
Crystal Cove
3×3
CN
L3/L4
—
Active
Daily Bugle
3×3
CO
L3/L4
—
Active
Death Star
5×5
MV
L2
—
Active
Dexter's Laboratory
3×3
CN
L2
—
Active
Doofenshmirtz Evil Incorporated
3×3
CN
L2/L3/L4
—
Active
Dragon Quest
5×5
GM
L3/L4
Active
Electrical
3×3
GM
L3/L4
—
Active
Empower Field at Mile High
5×5
SPO
L3/L4
—
Active
Enchantment Room
3×3
GM
—
—
Historical
End Portal
5×5
GM
L3/L4
—
Active
Eye of Sauron
3×3
MV
L3/L4
—
Active
Fnaf 2 Office
3×3
GM
—
—
Historical
Fnaf Office
3×3
GM
L3/L4
—
Active
Frogger
5×5
GM
L3/L4
—
Active
Gadssle Games
3×3
G
L3/L4
—
Active
GameStop
1×1
IRL
L3/L4
—
Active
Grand Arena
5×5
CO
L3/L4
—
Active
Grand Budapest Hotel
3×3
MV
L2/L3/L4
—
Active
Green Hill Zone
5×5
GM
L3/L4
—
Active
Grillbys
1×1
GM
L3/L4
—
Active
Hadestown
3×3
MS
L3/L4
—
Active
Hard Rock Stadium
5×5
SPO
L3/L4
—
Active
Hogan's Castle
3×3
GM
L3/L4
—
Active
Hogwarts
5×5
MV
L3/L4
—
Active
Home Run Stadium
3×3
SPO
—
Use your Action, roll all of your Attack Dice with no Defense. How much damage you dealt is how far you hit the ball. If you hit it further than anyone else has this game, you get an Item
Historical
Hundred Acre Wood
5×5
CN
L3/L4
—
Active
Hyperbolic Time Chamber
3×3
AM
L2
—
Active
Istanbul Not Constantinople
1×1
MS
L3/L4
—
Active
Joe Hendry
1×1
SPO
L3/L4
—
Active
Jujutsu High
1×1
AM
L3/L4
—
Active
Kids of Victory
1×1
LY
L3
—
Active
Kitchen
1×1
Not documented
—
—
Historical
Koopa Bank
3×3
GM
L3/L4
—
Active
Krusty Krab
3×3
CN
L3/L4
—
Active
Kyle's Alex's Hot Tub
1×1
IRL
L3/L4
—
Active
Labyrinth
5×5
MV
L3/L4
—
Active
Lazarus Pit
3×3
CO
L3/L4
—
Active
Library
1×1
Not documented
—
—
Historical
Loot Lake
5×5
GM
L3/L4
—
Active
Los Cuties HQ
3×3
CS
L2/L3/L4
—
Active
Los Pollos Hermanos
1×1
MV
L3/L4
—
Active
Luigi’s Mansion
3×3
GM
L3/L4
—
Active
Lumen Field
5×5
SPO
—
—
Historical
Mercy's Office
1×1
GM
L2
—
Active
Millennium Falcon
3×3
MV
L2/L3/L4
—
Active
Minecraft Village
5×5
GM
L3/L4
—
Active
Monkey Joes
1×1
IRL
L3/L4
—
Active
Mos Eisley Cantina
3×3
MV
L3/L4
—
Active
Mugen Train
1×1
AM
L3/L4
—
Active
Mute City
5×5
GM
L3/L4
—
Active
Mystery Shack
1×1
CN
L3/L4
—
Active
Mystic Elevator
1×1
GM
L2
—
Active
Ocean
1×1
SPO
L3/L4
—
Active
Olympic Swim Stadium
5×5
SPO
L3/L4
—
Active
Pacific Rim
5×5
MV
L3/L4
—
Active
Paradis Island
5×5
AM
L3/L4
—
Active
Pawn Shop
1×1
Not documented
—
—
Historical
Peach Castle
5×5
GM
L3/L4
—
Active
Peenball Stadium
5×5
ALL
L3/L4
—
Active
Peepy Creek
5×5
G
L3/L4
—
Active
Press Conference
1×1
SPO
L3/L4
—
Active
Quicksand
1×1
IRL
L3/L4
—
Active
Radiator Springs
5×5
CN
L3/L4
—
Active
Rick's Workshop
1×1
CN
L3/L4
—
Active
Sanctum Sanctorum
3×3
CO
L3/L4
—
Active
Shy Guy Beach
5×5
GM
L3/L4
—
Active
Skylands
3×3
GM
L3/L4
—
Active
Slushy Island
3×3
GM
L3/L4
—
Active
Smiling Friends HQ
1×1
CN
L3/L4
—
Active
Sniper Tower
5×5
G
L3/L4
—
Active
Soul Society
1×1
AM
—
—
Historical
Southeast Elite
1×1
SPO
—
Gives +2 speed next turn
Historical
Springfield
5×5
CN
L3/L4
—
Active
Stan Lee's Office
1×1
CO
L3/L4
—
Active
Stardew Valley
5×5
GM
L3/L4
—
Active
Summoning Chamber
1×1
G
L2
—
Active
TARDIS
1×1
MV
L2
—
Active
Temple Of Doom
5×5
MV
—
—
Historical
The Castle That The King Of The Skeletons Lives In
1×1
G
L3/L4
—
Active
The Dojo
1×1
GM
L3/L4
—
Active
The End
5×5
GM
NONE
—
Active
The Going Merry
3×3
AM
L3/L4
—
Active
The Grinch's Lair
1×1
CN
L3/L4
—
Active
The Octagon
1×1
SPO
L3/L4
—
Active
The Park
3×3
CN
L3/L4
—
Active
The Shire
3×3
MV
L3/L4
—
Active
Train Station
1×1
CN
L3/L4
—
Active
Transmutation Circle
3×3
AM
L2/L3/L4
—
Active
U.A. High School
3×3
AM
L2
—
Active
Valley Of The End
3×3
AM
—
Apocalypse Proof
Historical
Vault 76
1×1
GM
L2/L3/L4
—
Active
Volleyball Court
3×3
SPO
L3/L4
—
Active
Wakanda
5×5
CO
L3/L4
—
Active
Whispy Woods
5×5
GM
L3/L4
Active
Wonka's Chocolate Factory
3×3
MV
L3/L4
—
Active
X-Mansion
3×3
CO
L2
Receive an ability buff after 3 turns. This doubles all effects of your ability!
Active