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Official records and community knowledge, kept distinct.

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Tiles

Board tiles and their effects across Board Wars history.

117 of 117 tiles0 filters selected
Spawn ruleDescription
Arkham Asylum5×5COL3/L4Use an action to free a villain.You can then either fight the villain OR send the villain after a team of your choice.ActiveArrakis5×5MVL3/L4Roll a D20 on GM turn to see if the Shai-Hulud awakens. More likely based on speed used in the tile.You can sacrifice an item to awake Shai-Hulud instantly.If awoken, 80 damage is dealt to all in the tile.ActiveAsgard5×5COL3/L4End your turn on Odin's throne to become king after 3 turns.The "King of Asgard" can use their action on the throne to spawn a warrior at each outpost. Anyone on the King's team can use their action to gain an item at any outpost.Whoever kills the King of Asgard becomes the new king.WARRIOR10 ATTACK1 RANGE4 SPEED3 DEFENSE25 HEALTHActiveAsteroid City3×3MVL2/L3Every GM turn, roll a D4 to select a random team. This team has a random item of theirs abducted. Abducted items are teleported to this tile.ActiveAT&T Stadium5×5SPO——HistoricalAvengers Tower3×3COL3/L4Receive an item after 2 turns.Use your action here to teleport all teammates to this tile.ActiveBasketball Court5×5SPOL3/L4You can score points by using your action if you are in range of the baskets. You gain 1 point for each action, 3 points if you are behind the 3 point line. Your team gains 2 items for every 5 points scored.ActiveBatcave3×3COL3/L4Unlock the Batmobile vehicle after 2 turns.BATMOBILE8³ ATTACK4 RANGE8 SPEED6 DEFENSE50 HEALTHActiveBaxter Building3×3COL2If your character ends their turn here, your team gets a point. You may redeem points for:1 Point - Assist Character2 Points - Item3 Points - Summon5 Points - 80 Damage to All in a Tile6 Points - ReviveYou can only redeem points at the end of your turn.ActiveBiles Gymnastic Gym3×3SPOL3/L4Use your action to get attacked 10 times (for no damage). Gain 1 point for each attack that you dodge. Your team receives 1 item for every 10 points.ActiveBird Island3×3GML3/L4Use your action while on the slingshot to roll a D20 for a bird. Results:[1-5] Red - 7² attack on a target in your line of sight.[6-10] The Blues - 10 attacks on 3 targets in your line of sight.[11-15] Chuck - 10² attack on all tiles in a directional line of sight.[16-19] Bomb - 10³ attack hits a tile in your line of sight.[20] Mighty Eagle - 80 damage to any tile on the board.ActiveBobomb Battlefield3×3IL1Kill Bobomb to deal 50 damage to every tile in a 3x3 radius. The character that gets the kill is immune. Bobomb respawns 5 turns after he was killed.KING BOBOMB45 HEALTH4 DEFENSEActiveBomb Tower5×5GML3/L4Use your action to deal 25 damage to any tile in a 3x3 radius. Must be in the center space to use.ActiveBowsers Castle5×5GML3/L4Use your action when on the cage to gain an assist character or item. When getting reward draw 3 and pick 1.CPUs attack on GM turn:Goomba - When crossing, take a D6 of damage.Hammer Bro - Attacks all characters in tile with 15 attack.Magikoopa - Teleports all characters in tile to a random 5th layer space.CPU STATS45 HEALTH4 DEFENSEYou can prevent CPU abilities by defeating them.ActiveBoxing Ring3×3GML3/L4Defeat the boxer inside to gain an item. No group attacks are allowed in this tile.ActiveBroland5×5YTL3/L4—ActiveCandy Kingdom5×5CNL3/L4—ActiveCasino3×3SPOL3/L4—ActiveCastle Dedede3×3GML2/L3—ActiveCerebro3×3COL3/L4—ActiveCollector's Museum1×1COL3/L4—ActiveCrystal Cove3×3CNL3/L4—ActiveDaily Bugle3×3COL3/L4—ActiveDeath Star5×5MVL2—ActiveDexter's Laboratory3×3CNL2—ActiveDoofenshmirtz Evil Incorporated3×3CNL2/L3/L4—ActiveDragon Quest5×5GML3/L4ActiveElectrical3×3GML3/L4—ActiveEmpower Field at Mile High5×5SPOL3/L4—ActiveEnchantment Room3×3GM——HistoricalEnd Portal5×5GML3/L4—ActiveEye of Sauron3×3MVL3/L4—ActiveFnaf 2 Office3×3GM——HistoricalFnaf Office3×3GML3/L4—ActiveFrogger5×5GML3/L4—ActiveGadssle Games3×3GL3/L4—ActiveGameStop1×1IRLL3/L4—ActiveGrand Arena5×5COL3/L4—ActiveGrand Budapest Hotel3×3MVL2/L3/L4—ActiveGreen Hill Zone5×5GML3/L4—ActiveGrillbys1×1GML3/L4—ActiveHadestown3×3MSL3/L4—ActiveHard Rock Stadium5×5SPOL3/L4—ActiveHogan's Castle3×3GML3/L4—ActiveHogwarts5×5MVL3/L4—ActiveHome Run Stadium3×3SPO—Use your Action, roll all of your Attack Dice with no Defense. How much damage you dealt is how far you hit the ball. If you hit it further than anyone else has this game, you get an ItemHistoricalHundred Acre Wood5×5CNL3/L4—ActiveHyperbolic Time Chamber3×3AML2—ActiveIstanbul Not Constantinople1×1MSL3/L4—ActiveJoe Hendry1×1SPOL3/L4—ActiveJujutsu High1×1AML3/L4—ActiveKids of Victory1×1LYL3—ActiveKitchen1×1Not documented——HistoricalKoopa Bank3×3GML3/L4—ActiveKrusty Krab3×3CNL3/L4—ActiveKyle's Alex's Hot Tub1×1IRLL3/L4—ActiveLabyrinth5×5MVL3/L4—ActiveLazarus Pit3×3COL3/L4—ActiveLibrary1×1Not documented——HistoricalLoot Lake5×5GML3/L4—ActiveLos Cuties HQ3×3CSL2/L3/L4—ActiveLos Pollos Hermanos1×1MVL3/L4—ActiveLuigi’s Mansion3×3GML3/L4—ActiveLumen Field5×5SPO——HistoricalMercy's Office1×1GML2—ActiveMillennium Falcon3×3MVL2/L3/L4—ActiveMinecraft Village5×5GML3/L4—ActiveMonkey Joes1×1IRLL3/L4—ActiveMos Eisley Cantina3×3MVL3/L4—ActiveMugen Train1×1AML3/L4—ActiveMute City5×5GML3/L4—ActiveMystery Shack1×1CNL3/L4—ActiveMystic Elevator1×1GML2—ActiveOcean1×1SPOL3/L4—ActiveOlympic Swim Stadium5×5SPOL3/L4—ActivePacific Rim5×5MVL3/L4—ActiveParadis Island5×5AML3/L4—ActivePawn Shop1×1Not documented——HistoricalPeach Castle5×5GML3/L4—ActivePeenball Stadium5×5ALLL3/L4—ActivePeepy Creek5×5GL3/L4—ActivePress Conference1×1SPOL3/L4—ActiveQuicksand1×1IRLL3/L4—ActiveRadiator Springs5×5CNL3/L4—ActiveRick's Workshop1×1CNL3/L4—ActiveSanctum Sanctorum3×3COL3/L4—ActiveShy Guy Beach5×5GML3/L4—ActiveSkylands3×3GML3/L4—ActiveSlushy Island3×3GML3/L4—ActiveSmiling Friends HQ1×1CNL3/L4—ActiveSniper Tower5×5GL3/L4—ActiveSoul Society1×1AM——HistoricalSoutheast Elite1×1SPO—Gives +2 speed next turnHistoricalSpringfield5×5CNL3/L4—ActiveStan Lee's Office1×1COL3/L4—ActiveStardew Valley5×5GML3/L4—ActiveSummoning Chamber1×1GL2—ActiveTARDIS1×1MVL2—ActiveTemple Of Doom5×5MV——HistoricalThe Castle That The King Of The Skeletons Lives In1×1GL3/L4—ActiveThe Dojo1×1GML3/L4—ActiveThe End5×5GMNONE—ActiveThe Going Merry3×3AML3/L4—ActiveThe Grinch's Lair1×1CNL3/L4—ActiveThe Octagon1×1SPOL3/L4—ActiveThe Park3×3CNL3/L4—ActiveThe Shire3×3MVL3/L4—ActiveTrain Station1×1CNL3/L4—ActiveTransmutation Circle3×3AML2/L3/L4—ActiveU.A. High School3×3AML2—ActiveValley Of The End3×3AM—Apocalypse ProofHistoricalVault 761×1GML2/L3/L4—ActiveVolleyball Court3×3SPOL3/L4—ActiveWakanda5×5COL3/L4—ActiveWhispy Woods5×5GML3/L4ActiveWonka's Chocolate Factory3×3MVL3/L4—ActiveX-Mansion3×3COL2Receive an ability buff after 3 turns. This doubles all effects of your ability!Active