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Indiana Jones gains a NEW map of choice from the GM at the begining of his turn if he doesn't already have one. When you gain a map, the coresponding artifact is assigned to a randomized tile that only you will. Any character, including enemies, can use their action to "search" a tile to see if the artifact is in that tile. If they search the correct tile, that character will permanently gain the ability of the arifact. If Indiana Jones gains the artifact, he may choose to teleport back to a spawn tile. If Indiana Jones is holding the item Indy's Whip, he may steal an artifact from a character within range. If a character holding an artifact dies, it will be dropped and can be picked up. The Ark of the Covenant: Once per turn, you may deal 30 damage to all enemy entities in his tile The Sankara Stones: Once per turn, heal 25 from all teamates within 3x3 radius The Holy Grail: Once per turn, gain 50 shield The Crystal Skull: Once per turn, you may remove an action from an enemy within range from their next turn The Dial of Destiny: Once per turn, you may teleport to the space you occupied at the start of your previous turn.
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