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Kindred spawns as two units, Wolf and Lamb (Lamb is a character and Wolf is a minion. Lamb would have higher damage, lower health, higher range, wolf would have higher health, higher defense, 1 range). Wolf’s attacks only hit if the total damage would not kill his target, and Lamb’s attacks only hit if her attack would kill her target. At the start of each turn, you may choose to mark an enemy. That enemy will be marked at the start of your next turn. Only one enemy may be marked at a time, and choosing a new mark immediately ends the previous mark. Killing a marked enemy allows you to immediately charge your next mark, and gives you a completed Hunt. Hunts grant the following: Every Hunt: +3 ATK +10 HP (exceeds 15) Every 2nd Hunt: +1 RANGE +1 SPEED Every 4th Hunt: +1 DEFENSE
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