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Steve has 7 inventory slots and 4 additional slots for unique equipped armor pieces. On your turn, you can craft items freely by spending their recipe costs. You can also equip or unequip armor and drop items freely. There is no limit to how many items you can craft per turn, except that you can craft a maximum of 1 TNT per turn while in a Desert. Each inventory slot can hold up to 64 of the same resource or 16 Railroads. All other items take up 1 slot each. Equipped armor uses its corresponding armor slot instead of a normal inventory slot. Tools and armor have durability. When an item's durability reaches 0, it is destroyed. BIOMES: Your biome effect depends on the suit of the tile you are currently in. GM — PLAINS: Spend an Action to immediately use an axe or pickaxe. This is in addition to its normal use at the end of your turn. MV — CAVE: Whenever a pickaxe produces Iron or Diamonds, gain 2 additional of that resource. AM — SNOW FIELDS: You are Invisible while your team is the only team in the tile. CN — FOREST: Use your axe effect twice at the end of your turn. CO — MOUNTAIN: Use your pickaxe effect twice at the end of your turn. IRL — DESERT: You can craft 1 TNT per turn for free. SPO — SWAMP: You do not gather resources at the end of your turn. I — THE NETHER: Whenever you use a Diamond Pickaxe here, gain 1 Netherite Upgrade. Whenever you use a Netherite Pickaxe here, gain 2 Netherite Upgrades. BLANK TILES — OCEAN: Roll for water whenever you enter an Ocean space unless you are holding a Boat. AXES: At the end of your turn, use one held axe to gain its listed amount of Wood, then remove one durability from that axe No Axe: 1 Wood, unlimited durability Wooden Axe: 2 Wood, 1 durability Stone Axe: 3 Wood, 2 durability Iron Axe: 5 Wood, 3 durability Diamond Axe: 7 Wood, 4 durability Netherite Axe: 10 Wood, unlimited durability PICKAXES: At the end of your turn, use one held pickaxe to gain one of its listed resource options, then remove 1 durability from that pickaxe. Wooden Pickaxe: 3 Stone, 1 durability Stone Pickaxe: 3 Iron or 5 Stone, 2 durability Iron Pickaxe: 3 Diamonds, 5 Iron, or 8 Stone; 3 durability Diamond Pickaxe: 5 Diamonds, 7 Iron, or 10 Stone; 4 durability Netherite Pickaxe: 7 Diamonds, 9 Iron, or 15 Stone; unlimited durability SWORDS: When you attack, you may remove 1 durability from a sword you hold to gain its effect. Iron Sword: +5 ATK; 2 durability Diamond Sword: +10 ATK; 3 durability Netherite Sword: +15 ATK; unlimited durability ARMOR: After an attack deals damage to you, remove 1 durability from each equipped armor piece. Iron Armor: +1 DEF for every 2 unique armor pieces worn; 2 durability Diamond Armor: +1 DEF per unique armor piece worn; 3 durability. Netherite Armor: +2 DEF and take 5 less damage from attacks per unique armor piece worn; unlimited durability. CRAFTING: Craft items by spending their recipe costs and placing them in an open inventory slot. BASICS Axe: 2 Wood + 3 of the matching resource Pickaxe: 2 Wood + 3 of the matching resource Sword: 1 Wood + 2 of the matching resource Helmet: 5 of the matching resource Chestplate: 8 of the matching resource Leggings: 7 of the matching resource Boots: 4 of the matching resource OTHER ITEMS Boat — 5 Wood While holding a Boat, you can cross Ocean biome spaces without spending Speed or rolling for water. TNT — Free to craft in a Desert You must first craft TNT into an open inventory slot. Spend an Action to place it on an adjacent space. It detonates at the end of your turn, dealing 25 damage to every entity in that tile. You can craft a maximum of 1 TNT per turn while in a Desert. Shield — 8 Wood + 1 Iron The Shield absorbs attack damage instead of you, up to 25 damage. It is destroyed after absorbing 25 damage, and any excess damage is dealt to you. Railroad — 2 Iron Place a Railroad on an adjacent non-Ocean biome space. Moving onto that space does not cost Speed. Railroads can stack up to 16 per inventory slot. Placing a Railroad is free. House — 15 Wood + 15 Stone Use an action to place a House on an adjacent non-Ocean biome space that does not already have a House. The next time that space would be hit by tile-wide damage, the House is destroyed instead and entities inside take no damage. Placing a House is free. You can combine a Netherite Upgrade with a Diamond Axe, Pickaxe, Sword, or armor piece to upgrade it to its Netherite version. The Netherite Upgrade is consumed when used.
GOAT Series
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