If Astro Boy Dies, a Character can Carry his Body back to . ( is Halfed while Carrying Astro Boy)
If in his Spawn, a Character can Use their to him.
When Revived, Astro Boy Gains a Permanent Green Upgraded Attack and +2 Speed
Character
Astro Boy
Current card statistics
- Base attack
- 8
- Green attack
- 10
- Health
- 55
- Blue attack
- 4
- Red attack
- 7
- Range
- 4
- Defense
- 4
- Speed
- 5
Rank comparison
Against Silver cards
Base attack8Avg 4.73↑ 3.27 above
Green attack10Avg 6.63 · Avg Tier 2↑ 3.38 above
Blue attack4Avg 2.66↑ 1.34 above
Red attack7Avg 3.86 · Avg Tier 2↑ 3.14 above
Health55Avg 45.42↑ 9.58 above
Range4Avg 1.42↑ 2.58 above
Defense4Avg 2.91↑ 1.09 above
Speed5Avg 3.28↑ 1.72 above
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
Trigger / SelfTrigger
Mighty Atom
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S3 · Legacy Cup Game 4 | Ruby Raptors | 4th |
| S3 · Game 21 | Ruby Raptors | 👑 Winner |
| S2 · Game 8 | Ruby Raptors | 2nd |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v2
minor text update
- Ability
Mighty Atom - Ability type
—Trigger / SelfTrigger - Ability textPrevious
—NewIf Astro Boy Dies, a Character can Carry his Body back to Spawn. (Speed is Halfed while Carrying Astro Boy) If in his Spawn, a Character can Use their Action to Revive him. When Revived, Astro Boy Gains a Permanent Green Upgraded Attack and +2 Speed