When Chainsaw Man makes an Attack on an Enemy, He Gains Shield Equal to the Amount of Damage he Dealt During that Attack.
If Chainsaw Man is within of an Enemy, he can Freely Place a "Chainsaw Marker" on them.
At the End of his , he Must make an Attack on Each Character that has a Chainsaw Marker, in the Order in which they were Placed.
Multiple Chainsaw Markers can be placed on the Same Character, and each Marker is resolved as its own Separate Attack.
These Attacks do have a Cost though, as Before Each Attack is Rolled, Chainsaw Man must Suffer Damage Equal to their Rarity Toll.
Rarity Toll:
Bronze: 35 Damage
Silver: 50 Damage
Gold: 60 Damage
Diamond: 60 Damage
Legendary: 60 Damage
Series: 60 Damage
If Chainsaw Man ever Reaches 0 Health he Instantly Dies, even if Between these Attacks.
On Top of This, Chainsaw Man can Teleport to Any in his Line-Of-Sight, by Using his .
If he Does This, the Entity he Teleports to Suffers 15 Damage.
Character
Chainsaw Man
Current card statistics
- Base attack
- 103
- Green attack
- 104
- Health
- 120
- Blue attack
- 73
- Red attack
- 83
- Range
- 1
- Defense
- 5
- Speed
- 4
Rank comparison
Against Legendary cards
Base attack103Avg 9.62 · Avg Tier 2.99↑ 0.38 above · ↑ Higher tier
Green attack104Avg 10.41 · Avg Tier 3.47↓ 0.41 below · ↑ Higher tier
Blue attack73Avg 7.87 · Avg Tier 2.98↓ 0.87 below · ↑ Higher tier
Red attack83Avg 9.37 · Avg Tier 3.11↓ 1.37 below · ↓ Lower tier
Health120Avg 112.56↑ 7.44 above
Range1Avg 2.43↓ 1.43 below
Defense5Avg 5.62↓ 0.62 below
Speed4Avg 4.67↓ 0.67 below
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
Passive / SelfTrigger
Berserk Mode
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S4 · Game 9 | Ruby Raptors | 3rd |
| S3 · Game 16 | Mama Llamas | 3rd |
| S2 · Game 10 | Mama Llamas | 3rd |
| S1 · Game 4 | Smokey Salamanders | 4th |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v4
major rework
- Ability type
TriggerPassive / SelfTrigger - Ability textPrevious
IfsomeoneonyourTeamDies,yougaina "BerserkMode"Action.WhenyouActivatethis,byusingyourAction,youGain+2SpeedandanUpgradedDiceTier.YouthencanAttackInfiniteOpponents(EveryOpponentOnce),Duringthis,AfterEach AttackyourSpeedResets.NewWhen