Once Per , Cobra Comander can Freely Cobra Officers. Roll a D-6 to see how many Spawn.
(You can use your to Gain another Spawn Roll!)
Officers Spawn on your , and do nothing until they are Commanded.
You may use your Action to Command, as many Officers as you want, to Complete a Specific Task, that is Hidden from the Board.
Officers (Controlled by the ) will take the fastest route in Completing this Task. Afterwhich they will dissappear.
Officers have (5² Attack, 4 , 4 and 25 Health)
Cobra Officers can gain if Commanded. They Cannot Use Items
Character
Cobra Commander
Current card statistics
- Base attack
- 72
- Green attack
- 82
- Health
- 90
- Blue attack
- 52
- Red attack
- 52
- Range
- 2
- Defense
- 5
- Speed
- 3
Rank comparison
Against Diamond cards
Base attack72Avg 8.22 · Avg Tier 2.04↓ 1.22 below · ↓ Lower tier
Green attack82Avg 9.58 · Avg Tier 2.36↓ 1.58 below · ↓ Lower tier
Blue attack52Avg 6.32 · Avg Tier 2.05↓ 1.32 below · ↓ Lower tier
Red attack52Avg 8.23 · Avg Tier 2.11↓ 3.23 below · ↓ Lower tier
Health90Avg 90.68↓ 0.68 below
Range2Avg 1.98↑ 0.02 above
Defense5Avg 4.77↑ 0.23 above
Speed3Avg 4.31↓ 1.31 below
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
SelfTrigger / Actional
Mastermind
Game history
Recorded games in which this character was selected.
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v2
minor text update
- Ability textPrevious
EveryTurn Cobra Comander canSummonaCobraOfficer. Roll aD-4to see how … your Action toSummonagain) Officers Spawn … Officers have (5^2Attack, 4 … and 25 Health)NewOnce Per Turn, Cobra Comander can Freely Spawn Cobra Officers. Roll a D-6 to see how … your Action