Roll a random player. If that player dies cuphead gains either +5 damage, +2 , +1 or Upgraded Attack.
You choose which Buffs to gain, Roll a New Random Player when the old one dies
Character
Cuphead
Current card statistics
- Base attack
- 5
- Green attack
- 6
- Health
- 55
- Blue attack
- 3
- Red attack
- 3
- Range
- 2
- Defense
- 3
- Speed
- 3
Rank comparison
Against Silver cards
Base attack5Avg 4.73↑ 0.27 above
Green attack6Avg 6.63 · Avg Tier 2↓ 0.63 below
Blue attack3Avg 2.66↑ 0.34 above
Red attack3Avg 3.86 · Avg Tier 2↓ 0.86 below
Health55Avg 45.42↑ 9.58 above
Range2Avg 1.42↑ 0.58 above
Defense3Avg 2.91↑ 0.09 above
Speed3Avg 3.28↓ 0.28 below
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
SelfTrigger
Deal with the Devil
Game history
Recorded games in which this character was selected.
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v3
minor text update
- Ability
Deal With The DevilDeal with the Devil
v2
minor balance update
- Ability
Deal With The Devil - Ability type
—SelfTrigger - Ability textPrevious
—NewRoll a random player. If that player dies cuphead gains either +5 damage, +2 Speed, +1 Defense or Upgraded Attack. You choose which Buffs to gain, Roll a New Random Player when the old one dies - Speed
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