While being Attacked, each Time Daredevil is Hit, his Increases by 1 for 1 .
This New Defense is Applied Mid-Attack
Character
Daredevil
Current card statistics
- Base attack
- 62
- Green attack
- 82
- Health
- 100
- Blue attack
- 32
- Red attack
- 72
- Range
- 1
- Defense
- 5
- Speed
- 4
Rank comparison
Against Diamond cards
Base attack62Avg 8.22 · Avg Tier 2.04↓ 2.22 below · ↓ Lower tier
Green attack82Avg 9.58 · Avg Tier 2.36↓ 1.58 below · ↓ Lower tier
Blue attack32Avg 6.32 · Avg Tier 2.05↓ 3.32 below · ↓ Lower tier
Red attack72Avg 8.23 · Avg Tier 2.11↓ 1.23 below · ↓ Lower tier
Health100Avg 90.68↑ 9.32 above
Range1Avg 1.98↓ 0.98 below
Defense5Avg 4.77↑ 0.23 above
Speed4Avg 4.31↓ 0.31 below
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
Passive
Radar Sense
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S4 · Game 10 | Barbeque Beavers | 3rd |
| S3 · Game 13 | Ruby Raptors | 👑 Winner |
| S2 · Game 4 | Smokey Salamanders | 2nd |
| S1 · Legacy Cup Game 2 | Mama Llamas | 👑 Winner |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v4
minor text update
- Ability textPreviousWhile being Attacked, each Time
youareHit,yourDefense Increases by 1 for 1 Rotation.This New Defense is Applied Mid-AttackNewWhile being Attacked, each Time Daredevil is Hit, his Defense Increases by … is Applied Mid-Attack
v3
minor text update
- Ability textPrevious
Everytimeyougethitwhenbeingattacked,