Character
Deathstroke
Current card statistics
- Base attack
- 92
- Green attack
- 63
- Health
- 95
- Blue attack
- 82
- Red attack
- 102
- Range
- 2
- Defense
- 5
- Speed
- 5
Rank comparison
Against Diamond cards
Base attack92Avg 8.14 · Avg Tier 2.05↑ 0.86 above · ↓ Lower tier
Green attack63Avg 9.54 · Avg Tier 2.36↓ 3.54 below · ↑ Higher tier
Blue attack82Avg 6.31 · Avg Tier 2.06↑ 1.69 above · ↓ Lower tier
Red attack102Avg 8.14 · Avg Tier 2.12↑ 1.86 above · ↓ Lower tier
Health95Avg 90.48↑ 4.52 above
Range2Avg 1.93↑ 0.07 above
Defense5Avg 4.75↑ 0.25 above
Speed5Avg 4.3↑ 0.7 above
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
Passive
Assassin
When Attacking an Opponent, everytime you land a Hit, you gain 5 Health and a temporary extra Attack Roll (during that Attack)
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S3 · Game 5 | Ruby Raptors | 2nd |
| S3 · Game 4 | Ruby Raptors | 2nd |
| S2 · Game 11 | Los Cuties | 2nd |
| S1 · Game 12 | Jelly Jets | 4th |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v3
minor text update
- Ability textPreviousWhen Attacking, everytime you land a
hit, you gain … during that Attack)NewWhen Attacking an Opponent, everytime you land a Hit, you gain … during that Attack)
v2
minor balance update
- Ability
Healing FactorAssassin - Ability textPreviousgain
10hpautomaticallyeachturnNewWhen Attacking, everytime you land a