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Board Wars Archive

Official records and community knowledge, kept distinct.

Board Wars/Characters/Duck Hunt

Character

Duck Hunt

Current card statistics

Base attack
6
Green attack
7
Health
75
Blue attack
4
Red attack
5
Range
1
Defense
4
Speed
4

Rank comparison

Against Gold cards

135 cards
Base attack6Avg 7.47↓ 1.47 below
Green attack7Avg 9.16 · Avg Tier 2↓ 2.16 below
Blue attack4Avg 5.12↓ 1.12 below
Red attack5Avg 7.27 · Avg Tier 2↓ 2.27 below
Health75Avg 69.88↑ 5.12 above
Range1Avg 1.96↓ 0.96 below
Defense4Avg 3.87↑ 0.13 above
Speed4Avg 3.82↑ 0.18 above

Printed attack and damage tier are compared separately.

Duck Hunt artwork
Status
Active
Current version
v4
Generation
Generation 3
Rank
GOLD
Suit
GM
Games
5
Wins
1
Average placement
3

Ability

Current official ability text for this character version.

Actional

Fetch

Duck Hunt can use his to a Can Component.
Each , Each Can, can move 4 .
If a Can and Enemy Occupy the Same Space, the Can Disappears and Deals 15 Damage to All Enemies in that Space.

Game history

Recorded games in which this character was selected.

GameTeamResult
S4 · Game 6Jelly Jets3rd
S4 · Game 1Ruby Raptors👑 Winner
S3 · Game 7Mama Llamas4th
S2 · Game 15Purple Dragons3rd
S1 · Legacy Cup Game 2Chess Rulez4th

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 4Season 3Season 2Season 1

Revealed acts

S4 · Season 4 PlayoffsS4 · Season 4 Act 1S3 · Season 3 PlayoffsS3 · Season 3 Act 2S2 · Season 2 PlayoffsS2 · Season 2 Regular SeasonS1 · Season 1 PlayoffsS1 · Season 1 Regular Season

Version history

Official rules changes are protected historical data.

v4

minor balance update

  • Ability text
    Previous
    You may use your Action to Spawn a Can. Each Turn, … move 4 Spaces. If a Can collides with an Enemy it deals 15 damage. Can Disappears Upon Collision
    New
    Duck Hunt can use his Action to Spawn a Can Component.Each Turn, Each … If a Can and Enemy Occupy the Same Space, the
Can
Disappears
and
Deals
15
Damage
to
All
Enemies
in
that
Space
.
v3

minor text update

  • AbilityTrick ShotFetch
  • Ability text
    Previous
    You may use … a Can. (Each Turn, Each Can, can move 4 Spaces) If Can collides with Enemy it deals 15 damage
    New
    You may use … move 4 Spaces. If a Can collides with an Enemy it deals 15 damage. Can Disappears Upon Collision
v2

minor balance update

  • Ability text
    Previous
    Can use your Action … deals 15 damage
    New
    You may use your Action … deals 15 damage
v1

initial release

  • ReleaseInitial documented version.