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Board Wars/Characters/Gandalf

Character

Gandalf

Current card statistics

Base attack
92
Green attack
102
Health
90
Blue attack
62
Red attack
92
Range
2
Defense
5
Speed
3

Rank comparison

Against Diamond cards

169 cards
Base attack92Avg 8.14 · Avg Tier 2.05↑ 0.86 above · ↓ Lower tier
Green attack102Avg 9.54 · Avg Tier 2.36↑ 0.46 above · ↓ Lower tier
Blue attack62Avg 6.31 · Avg Tier 2.06↓ 0.31 below · ↓ Lower tier
Red attack92Avg 8.14 · Avg Tier 2.12↑ 0.86 above · ↓ Lower tier
Health90Avg 90.48↓ 0.48 below
Range2Avg 1.93↑ 0.07 above
Defense5Avg 4.75↑ 0.25 above
Speed3Avg 4.3↓ 1.3 below

Printed attack and damage tier are compared separately.

Gandalf artwork
Status
Active
Current version
v2
Generation
Generation 3
Rank
DIAMOND
Suit
MV
Games
5
Wins
1
Average placement
2.60

Ability

Current official ability text for this character version.

SelfTrigger / Trigger

Gandalf The White

Each Turn, Roll a 4 sided die to see which Spell you Gain. You can hold Infinite Spells at a Time, and can use it whenever you'd like 1=Healing: Heal a Character by 20 2=Attack: Upgrade a Character's Dice Tier, for 1 Rotation 3=Speed: Increase a Character's Speed by 3, for 1 Rotation 4=Defense: Increase a Character's Defense by 1, for 1 Rotation If Gandalf the Grey dies you must Flip a Coin (Heads You remain dead. Tails you come back as Gandalf the White) Gandalf The White's regular Attack Tier is Upgraded and your spells are stronger. 1=Healing: Heal a Character by 40 2=Attack: Upgrade a Character's Dice Tier by 2, for 1 Rotation 3=Speed: Increase a Character's Speed by 5, for 1 Rotation 4=Defense: Increase a Character's Defense by 2, for 1 Rotation

Game history

Recorded games in which this character was selected.

GameTeamResult
S3 · Game 18Jelly Jets4th
S3 · Game 16Jelly Jets4th
S2 · Legacy Cup Game 1Smokey Salamanders2nd
S2 · Game 1Smokey Salamanders👑 Winner
S1 · Game 11Chess Rulez2nd

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 4Season 3Season 2

Revealed acts

S4 · Season 4 PlayoffsS4 · Season 4 Act 5S3 · Season 3 PlayoffsS3 · Season 3 Act 3S2 · Season 2 PlayoffsS2 · Season 2 Regular Season

Version history

Official rules changes are protected historical data.

v2

minor text update

  • Ability text
    Previous
    Each turn roll a 4 sided die to decide your spell 1=Healing: Heal Player by 20 2=Attack: Upgrade Player's Dice Tier 3=Speed: Increase Player's Speed by 3 4=Defense: Increase Player's Defense by 1 (Can give to ANY Player including yourself) If You die you must roll a 6 Sided Dice (1-3
You
remain
dead
.
4-6
you
come
back
…
=
Healing
:
Heal
Player
by
40
2
=
Attack
:
Upgrade
Player's
Dice
Tier
by
2
3
=
Speed
:
Increase
Player's
Speed
by
5
4
=
Defense
:
Increase
Player's
Defense
by
2
(
Can
only
come
back
to
life
Once
/
All
buffs
expire
after
1
rotation
*
Apart
from
Health
*
)
New
Each Turn, Roll a 4 sided die to see which Spell you Gain. You can hold Infinite Spells at a Time, and can use it whenever you'd like 1=Healing: Heal a Character by 20 2=Attack: Upgrade a Character's Dice Tier, for 1 Rotation 3=Speed: Increase a Character's Speed by 3, for 1 Rotation 4=Defense: Increase a Character's Defense by 1, for 1 Rotation If Gandalf the Grey dies you must Flip a Coin (Heads You remain dead. Tails you come back … =Healing: Heal a Character by 40 2=Attack: Upgrade a Character's Dice Tier by 2, for 1 Rotation 3=Speed: Increase a Character's Speed by 5, for 1 Rotation 4=Defense: Increase a Character's Defense by 2, for 1 Rotation
v1

initial release

  • ReleaseInitial documented version.