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Board Wars/Characters/Lucario

Character

Lucario

Current card statistics

Base attack
92
Green attack
102
Health
100
Blue attack
102
Red attack
83
Range
2
Defense
4
Speed
4

Rank comparison

Against Diamond cards

169 cards
Base attack92Avg 8.14 · Avg Tier 2.05↑ 0.86 above · ↓ Lower tier
Green attack102Avg 9.54 · Avg Tier 2.36↑ 0.46 above · ↓ Lower tier
Blue attack102Avg 6.31 · Avg Tier 2.06↑ 3.69 above · ↓ Lower tier
Red attack83Avg 8.14 · Avg Tier 2.12↓ 0.14 below · ↑ Higher tier
Health100Avg 90.48↑ 9.52 above
Range2Avg 1.93↑ 0.07 above
Defense4Avg 4.75↓ 0.75 below
Speed4Avg 4.3↓ 0.3 below

Printed attack and damage tier are compared separately.

Lucario artwork
Status
Active
Current version
v3
Generation
Generation 2
Rank
DIAMOND
Suit
GM
Games
6
Wins
2
Average placement
2.50

Ability

Current official ability text for this character version.

Trigger

Max Aura

If you Lose Health During the Game, Your Stats and Abilities Increase! New Stats are Applied Instantly, Even Mid-Attack! The Health Threasholds, and New Stats during are Listed below... 100 health: (Base Attk, 2 Rng, 4 Spd, 4 Def) 80 health: (Base Attk, 4 Rng, 5 Spd, 5 Def) 60 health: (Base Attk, 5 Rng, 6 Spd, 5 Def) 50 health: (Base Attk, 6 Rng, 6 Spd, 6 Def) 40 health: (Green Attk, 6 Rng, 6 Spd, 6 Def) 30 health: (Green Attk, 7 Rng, 7 Spd, 6 Def) Attacks Hit All Opponents Within Range 20 health: (Green Upgraded Attk, 7 Rng, 7 Spd, 7 Def) Attacks Hit All Opponents Within Range 10 health: (Green Double Upgraded Attk, 10 Rng, 8 Spd, 9 Def) Attacks Hit All Opponents Within Range, Teleport Once Per Turn

Game history

Recorded games in which this character was selected.

GameTeamResult
S3 · Legacy Cup Game 1Ruby Raptors👑 Winner
S3 · Game 12Purple Dragons3rd
S3 · Game 9Barbeque Beavers👑 Winner
S2 · Game 6Los Cuties2nd
S1 · Game 13Chess Rulez4th
S1 · Game 4Smokey Salamanders4th

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 4Season 3Season 2Season 1

Revealed acts

S4 · Season 4 PlayoffsS4 · Season 4 Act 5S3 · Season 3 PlayoffsS3 · Season 3 Act 2S2 · Season 2 PlayoffsS2 · Season 2 Regular SeasonS1 · Season 1 PlayoffsS1 · Season 1 Regular Season

Version history

Official rules changes are protected historical data.

v3

minor text update

  • Ability text
    Previous
    If you get to 80 health: (+1 speed) 60 health: (+1 defense) 50 health: (+1 speed and red) 40 health: (+1 defense, +5 damage, +1 speed) 20 health: (+2 defense,+2 speed, upgraded dice tier) All of these stats stack the lower your health depletes.
New
If you Lose Health During the Game, Your Stats and Abilities Increase! New Stats are Applied Instantly, Even Mid-Attack! The Health Threasholds, and New Stats during are Listed below... 100 health: (Base Attk, 2 Rng, 4 Spd, 4 Def) 80 health: (Base Attk, 4 Rng, 5 Spd, 5 Def) 60 health: (Base Attk, 5 Rng, 6 Spd, 5 Def) 50 health: (Base Attk, 6 Rng, 6 Spd, 6 Def) 40 health: (Green Attk, 6 Rng, 6 Spd, 6 Def) 30 health: (Green Attk, 7 Rng, 7 Spd, 6 Def) Attacks Hit All Opponents Within Range 20 health: (Green Upgraded Attk, 7 Rng, 7 Spd, 7 Def) Attacks Hit All Opponents Within Range 10 health: (Green Double Upgraded Attk, 10 Rng, 8 Spd, 9 Def) Attacks Hit All Opponents Within Range, Teleport Once Per Turn
v2

minor balance update

  • DocumentationNo field-level changes documented.
v1

initial release

  • ReleaseInitial documented version.