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Official records and community knowledge, kept distinct.

Board Wars/Characters/Master Chief

Character

Master Chief

Current card statistics

Base attack
103
Green attack
103
Health
125
Blue attack
93
Red attack
103
Range
2
Defense
5
Speed
4

Rank comparison

Against Legendary cards

82 cards
Base attack103Avg 9.59 · Avg Tier 2.99↑ 0.41 above · ↑ Higher tier
Green attack103Avg 10.38 · Avg Tier 3.46↓ 0.38 below · ↓ Lower tier
Blue attack93Avg 7.78 · Avg Tier 2.96↑ 1.22 above · ↑ Higher tier
Red attack103Avg 9.28 · Avg Tier 3.11↑ 0.72 above · ↓ Lower tier
Health125Avg 112.44↑ 12.56 above
Range2Avg 2.48↓ 0.48 below
Defense5Avg 5.6↓ 0.6 below
Speed4Avg 4.68↓ 0.68 below

Printed attack and damage tier are compared separately.

Master Chief artwork
Status
Active
Current version
v3
Generation
Generation 1
Rank
LEGENDARY
Suit
GM
Games
6
Wins
2
Average placement
2.33

Ability

Current official ability text for this character version.

Utility

Spartan

At the Start of every Turn, you can choose which Weapon to equipt! The Options are Listed below... Assult Rifle: Attack Like normal (infinate ammo) Sniper: Attack with Infinite Range (3 ammo) Shotgun: Attack with 1 Range but adds 3 attacks and deals 2 tiles of knockback (3 ammo) Energy Sword: Attack with 1 Range but Double your Net Damage (1 ammo) Rocket Launcher: Attack with an Upgraded DIce Tier. Your Attack hits an Entire Tile Adjacent to you (1 ammo) Gravity Hammer: Deal 40 Damage to your Tile and knock All Enemies into Any adjacent tile (1 ammo) 1 Kill Refills 1 Ammo of your Choice (Cannot Exceed Max)

Game history

Recorded games in which this character was selected.

GameTeamResult
S3 · Game 24Barbeque Beavers👑 Winner
S3 · Game 19Ruby Raptors3rd
S2 · Game 8Ruby Raptors2nd
S1 · Legacy Cup Game 2Chess Rulez4th
S1 · Game 11Smokey Salamanders3rd
S1 · Game 2Los Cuties👑 Winner

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 4Season 3Season 2Season 1

Revealed acts

S4 · Season 4 PlayoffsS4 · Season 4 Act 4S3 · Season 3 PlayoffsS3 · Season 3 Act 4S2 · Season 2 PlayoffsS2 · Season 2 Regular SeasonS1 · Season 1 PlayoffsS1 · Season 1 Regular Season

Version history

Official rules changes are protected historical data.

v3

minor text update

  • Ability text
    Previous
    At the Start … Weapon to equipt. (Lasts all Game) You can use Assult Rifle: … ammo) Sniper: Infinate Range, Attack Like normal (3 ammo) … 1 Range but Upgrades your Dice Tier (1 ammo) Rocket Launcher: Upgrades DIce Tier and hits Entire Tile *enemies only* *can hit adjacent tile*
(
1
ammo
)
Gravity
Hammer
:
Deals
20
Damage
to
your
tile
and
knocks
enemies
into
any
adjacent
tile
(
1
ammo
)
3
Kills
Refills
ALL
AMMO
New
At the Start of every Turn, you can choose which Weapon to equipt! The Options are Listed below... Assult Rifle: … Sniper: Attack with Infinite Range (3 ammo) Shotgun: Attack with 1 Range but … Energy Sword: Attack with 1 Range but Double your Net Damage (1 ammo) Rocket Launcher: Attack with an Upgraded DIce Tier. Your Attack hits an Entire Tile Adjacent to you (1 ammo) Gravity Hammer: Deal 40 Damage to your Tile and knock All Enemies into Any adjacent tile (1 ammo) 1 Kill Refills 1 Ammo of your Choice (Cannot Exceed Max)
v2

minor balance update

  • Ability text
    Previous
    At the Start … (1 ammo) Item/Buffs do NOT increase his weapons attack *except using Assult Rifle*
    New
    At the Start … (1 ammo) 3 Kills Refills ALL AMMO
v1

initial release

  • ReleaseInitial documented version.