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Board Wars Archive

Official records and community knowledge, kept distinct.

Board Wars/Characters/Michelangelo

Character

Michelangelo

Current card statistics

Base attack
72
Green attack
102
Health
80
Blue attack
62
Red attack
62
Range
1
Defense
4
Speed
4

Rank comparison

Against Diamond cards

164 cards
Base attack72Avg 8.22 · Avg Tier 2.04↓ 1.22 below · ↓ Lower tier
Green attack102Avg 9.58 · Avg Tier 2.36↑ 0.42 above · ↓ Lower tier
Blue attack62Avg 6.32 · Avg Tier 2.05↓ 0.32 below · ↓ Lower tier
Red attack62Avg 8.23 · Avg Tier 2.11↓ 2.23 below · ↓ Lower tier
Health80Avg 90.68↓ 10.68 below
Range1Avg 1.98↓ 0.98 below
Defense4Avg 4.77↓ 0.77 below
Speed4Avg 4.31↓ 0.31 below

Printed attack and damage tier are compared separately.

Michelangelo artwork
Status
Historical
Current version
v2
Generation
Generation 3
Rank
DIAMOND
Suit
CO
Games
1
Wins
0
Average placement
3

Ability

Current official ability text for this character version.

Trigger

Last Ronin

Everytime a Character on your Team Dies. Michelangelo inherits their Abilities. If he is the Last Character on his Team Alive, he maintains all this and gains an extra 3 , 3 and Green Upgraded Attack

Game history

Recorded games in which this character was selected.

GameTeamResult
S2 · Game 15Purple Dragons3rd

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 2Season 1

Revealed acts

S2 · Season 2 PlayoffsS2 · Season 2 Regular SeasonS1 · Season 1 PlayoffsS1 · Season 1 Regular Season

Version history

Official rules changes are protected historical data.

v2

minor balance update

  • Ability type—Trigger
  • Ability text
    Previous
    —
    New
    Everytime a Character on your Team Dies. Michelangelo inherits their Abilities. If he is the Last Character on his Team Alive, he maintains all this and gains an extra 3 Speed, 3 Defense and Green Upgraded Attack
  • Base damage—7^2
  • Green damage—10^2
  • Blue damage—6^2
  • Red damage—6^2
  • Speed—
4
  • Range—1
  • Health—80
  • Defense—4
  • v1

    initial release

    • ReleaseInitial documented version.