Character
Michelangelo
Current card statistics
- Base attack
- 72
- Green attack
- 102
- Health
- 80
- Blue attack
- 62
- Red attack
- 62
- Range
- 1
- Defense
- 4
- Speed
- 4
Rank comparison
Against Diamond cards
Base attack72Avg 8.14 · Avg Tier 2.05↓ 1.14 below · ↓ Lower tier
Green attack102Avg 9.54 · Avg Tier 2.36↑ 0.46 above · ↓ Lower tier
Blue attack62Avg 6.31 · Avg Tier 2.06↓ 0.31 below · ↓ Lower tier
Red attack62Avg 8.14 · Avg Tier 2.12↓ 2.14 below · ↓ Lower tier
Health80Avg 90.48↓ 10.48 below
Range1Avg 1.93↓ 0.93 below
Defense4Avg 4.75↓ 0.75 below
Speed4Avg 4.3↓ 0.3 below
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
Trigger
Last Ronin
Everytime a Character on your Team Dies. Michelangelo inherits their Abilities. If he is the Last Character on his Team Alive, he maintains all this and gains an extra 3 Speed, 3 Defense and Green Upgraded Attack
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S2 · Game 15 | Purple Dragons | 3rd |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v2
minor balance update
- Ability type
—Trigger - Ability textPrevious
—NewEverytime a Character on your Team Dies. Michelangelo inherits their Abilities. If he is the Last Character on his Team Alive, he maintains all this and gains an extra 3 Speed, 3 Defense and Green Upgraded Attack - Base damage
—7^2 - Green damage
—10^2 - Blue damage
—6^2 - Red damage
—6^2 - Speed
—