Everytime a Character on your Team Dies. Michelangelo inherits their Abilities. If he is the Last Character on his Team Alive, he maintains all this and gains an extra 3 , 3 and Green Upgraded Attack
Character
Michelangelo
Current card statistics
- Base attack
- 72
- Green attack
- 102
- Health
- 80
- Blue attack
- 62
- Red attack
- 62
- Range
- 1
- Defense
- 4
- Speed
- 4
Rank comparison
Against Diamond cards
Base attack72Avg 8.22 · Avg Tier 2.04↓ 1.22 below · ↓ Lower tier
Green attack102Avg 9.58 · Avg Tier 2.36↑ 0.42 above · ↓ Lower tier
Blue attack62Avg 6.32 · Avg Tier 2.05↓ 0.32 below · ↓ Lower tier
Red attack62Avg 8.23 · Avg Tier 2.11↓ 2.23 below · ↓ Lower tier
Health80Avg 90.68↓ 10.68 below
Range1Avg 1.98↓ 0.98 below
Defense4Avg 4.77↓ 0.77 below
Speed4Avg 4.31↓ 0.31 below
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
Trigger
Last Ronin
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S2 · Game 15 | Purple Dragons | 3rd |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v2
minor balance update
- Ability type
—Trigger - Ability textPrevious
—NewEverytime a Character on your Team Dies. Michelangelo inherits their Abilities. If he is the Last Character on his Team Alive, he maintains all this and gains an extra 3 Speed, 3 Defense and Green Upgraded Attack - Base damage
—7^2 - Green damage
—10^2 - Blue damage
—6^2 - Red damage
—6^2 - Speed
—