At the End of Each , Muhammad Ali can Secretly Place a "Rope-A-Dope" Marker, on Any on the Board!
Rope-A-Dope Markers, cause any Damage Dealt to that Entity, to be Copied and Dealt Entirely back to the Dealer of that Damage!
Along with this, he Must Pick whether that Marker will "Float Like a Butterfly" or "Sting Like a Bee"
Float Like a Butterfly: Grants +2 to the Marked Entity
Sting Like a Bee: Grants -2 Defense to the Marked Entity
Rope-A-Dope Markers Expire after 1
Character
Muhammad Ali
Current card statistics
- Base attack
- 154
- Green attack
- 204
- Health
- 110
- Blue attack
- 84
- Red attack
- 104
- Range
- 1
- Defense
- 7
- Speed
- 4
Rank comparison
Against Series cards
Base attack154Avg 11.28 · Avg Tier 4↑ 3.72 above
Green attack204Avg 14.12 · Avg Tier 4↑ 5.88 above
Blue attack84Avg 9.44 · Avg Tier 4↓ 1.44 below
Red attack104Avg 12.16 · Avg Tier 4↓ 2.16 below
Health110Avg 133.2↓ 23.2 below
Range1Avg 2.44↓ 1.44 below
Defense7Avg 5.92↑ 1.08 above
Speed4Avg 5.24↓ 1.24 below
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
SelfTrigger
The Greatest
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S4 · Game 12 | Barbeque Beavers | 4th |
| S3 · Legacy Cup Game 5 | Astro Bears | 4th |
| S3 · Game 30 | Astro Bears | 👑 Winner |
| S3 · Game 26 | Los Cuties | 👑 Winner |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v2
minor text update
- Ability textPreviousAt the End … Marker, on
anyEntity on the Board!EntitiesincludeAllCharacters,AssistCharacters,MinionsandCPUs!Rope-A-Dope Markers, cause … of that Damage!Along with this, … Like a Bee"Float Like a … to the MarkedEntityStingLike a Bee … after 1 RotationNewAt the