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Board Wars Archive

Official records and community knowledge, kept distinct.

Board Wars/Characters/Muhammad Ali

Character

Muhammad Ali

Current card statistics

Base attack
154
Green attack
204
Health
110
Blue attack
84
Red attack
104
Range
1
Defense
7
Speed
4

Rank comparison

Against Series cards

27 cards
Base attack154Avg 11.19 · Avg Tier 4↑ 3.81 above
Green attack204Avg 14.12 · Avg Tier 4↑ 5.88 above
Blue attack84Avg 9.38 · Avg Tier 4↓ 1.38 below
Red attack104Avg 12.27 · Avg Tier 4↓ 2.27 below
Health110Avg 133.85↓ 23.85 below
Range1Avg 2.46↓ 1.46 below
Defense7Avg 5.92↑ 1.08 above
Speed4Avg 5.23↓ 1.23 below

Printed attack and damage tier are compared separately.

Muhammad Ali artwork
Status
Active
Current version
v1
Generation
Generation 5
Rank
LEGACY
Suit
LY
Games
3
Wins
2
Average placement
2

Ability

Current official ability text for this character version.

SelfTrigger

The Greatest

At the End of Each Turn, Muhammad Ali can Secretly Place a "Rope-A-Dope" Marker, on any Entity on the Board! Entities include All Characters, Assist Characters, Minions and CPUs! Rope-A-Dope Markers, cause any Damage Dealt to that Entity, to be Copied and Dealt Entirely back to the Dealer of that Damage! Along with this, he Must Pick whether that Marker will "Float Like a Butterfly" or "Sting Like a Bee" Float Like a Butterfly: Grants +2 Defense to the Marked Entity Sting Like a Bee: Grants -2 Defense to the Marked Entity Rope-A-Dope Markers Expire after 1 Rotation

Game history

Recorded games in which this character was selected.

GameTeamResult
S3 · Legacy Cup Game 5Astro Bears4th
S3 · Game 30Astro Bears👑 Winner
S3 · Game 26Los Cuties👑 Winner

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 4Season 3

Revealed acts

S4 · Season 4 PlayoffsS4 · Season 4 Act 2S3 · Season 3 PlayoffsS3 · Season 3 Act 5

Version history

Official rules changes are protected historical data.

v1

initial release

  • ReleaseInitial documented version.