Character
Raphael
Current card statistics
- Base attack
- 102
- Green attack
- 122
- Health
- 100
- Blue attack
- 72
- Red attack
- 82
- Range
- 1
- Defense
- 5
- Speed
- 3
Rank comparison
Against Diamond cards
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
Passive
Rebel
Everytime Raphael ends his turn, the Next Turn, he will get buffs based on how far away he is from the closest teammate... (0-3 Spaces): No Buffs (4-5 Spaces): +2 Speed, +1 Defense, Green Attack (5 SPD, 6 DEF, 12^2 ATK) (6-7 Spaces): +1 Speed, +1 Defense, +3 Attack (6 SPD, 7 DEF, 15^2 ATK) |ONLY AVAILABLE WITH >1 TEAMMATE| (8-9 Spaces): Upgraded Dice Tier (6 SPD, 7 DEF, 15^3 ATK) |ONLY AVAILABLE WITH >2 TEAMMATES| (10-12 Spaces): +2 Speed, +1 Defense (8 SPD, 8 DEF, 15^3 ATK) |ONLY AVAILABLE WITH >3 TEAMMATES| (>12 Spaces): +1 Defense, Upgraded Dice Tier, -5 Attack (8 SPD, 9 DEF, 10^4 ATK) |ONLY AVAILABLE WITH >4 TEAMMATES|
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S2 · Game 11 | Jelly Jets | 4th |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
minor balance update
- Ability
Rebel - Ability type
—Passive - Ability textPrevious
—NewEverytime Raphael ends his turn, the Next Turn, he will get buffs based on how far away he is from the closest teammate... (0-3 Spaces): No Buffs (4-5 Spaces): +2 Speed, +1 Defense, Green Attack (5 SPD, 6 DEF, 12^2 ATK) (