Everytime Raphael ends his , the Next Turn, he will get buffs based on how far away he is from the closest teammate...
(0-3 ): No Buffs
(4-5 Spaces): +2 , +1 , Green Attack (5 SPD, 6 DEF, 12^2 ATK)
(6-7 Spaces): +1 Speed, +1 Defense, +3 Attack (6 SPD, 7 DEF, 15^2 ATK) |ONLY AVAILABLE WITH >1 TEAMMATE|
(8-9 Spaces): Upgraded (6 SPD, 7 DEF, 15^3 ATK) |ONLY AVAILABLE WITH >2 TEAMMATES|
(10-12 Spaces): +2 Speed, +1 Defense (8 SPD, 8 DEF, 15^3 ATK) |ONLY AVAILABLE WITH >3 TEAMMATES|
(>12 Spaces): +1 Defense, Upgraded Dice Tier, -5 Attack (8 SPD, 9 DEF, 10^4 ATK) |ONLY AVAILABLE WITH >4 TEAMMATES|
Character
Raphael
Current card statistics
- Base attack
- 102
- Green attack
- 122
- Health
- 100
- Blue attack
- 72
- Red attack
- 82
- Range
- 1
- Defense
- 5
- Speed
- 3
Rank comparison
Against Diamond cards
Base attack102Avg 8.22 · Avg Tier 2.04↑ 1.78 above · ↓ Lower tier
Green attack122Avg 9.58 · Avg Tier 2.36↑ 2.42 above · ↓ Lower tier
Blue attack72Avg 6.32 · Avg Tier 2.05↑ 0.68 above · ↓ Lower tier
Red attack82Avg 8.23 · Avg Tier 2.11↓ 0.23 below · ↓ Lower tier
Health100Avg 90.68↑ 9.32 above
Range1Avg 1.98↓ 0.98 below
Defense5Avg 4.77↑ 0.23 above
Speed3Avg 4.31↓ 1.31 below
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
Passive
Rebel
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S2 · Game 11 | Jelly Jets | 4th |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v2
minor balance update
- Ability
Rebel - Ability type
—Passive - Ability textPrevious
—NewEverytime Raphael ends his turn, the Next Turn, he will get buffs based on how far away he is from the closest teammate... (0-3 Spaces): No Buffs (4-5 Spaces): +2 Speed, +1 Defense, Green Attack (5 SPD, 6 DEF, 12^2 ATK) (