Board Wars
SEASON 4
Wiki
PlayersTeamsGamesSeasonsCharactersAssistsItemsTilesApocalypsesFull calendarGeneral archive
ToolsShop
Log in

Board Wars Archive

Official records and community knowledge, kept distinct.

Board Wars/Characters/Shovel Knight

Character

Shovel Knight

Current card statistics

Base attack
8
Green attack
10
Health
70
Blue attack
5
Red attack
8
Range
1
Defense
5
Speed
3

Rank comparison

Against Gold cards

133 cards
Base attack8Avg 7.47↑ 0.53 above
Green attack10Avg 9.13 · Avg Tier 2↑ 0.87 above
Blue attack5Avg 5.12↓ 0.12 below
Red attack8Avg 7.13 · Avg Tier 2↑ 0.87 above
Health70Avg 70.18↓ 0.18 below
Range1Avg 1.97↓ 0.97 below
Defense5Avg 3.85↑ 1.15 above
Speed3Avg 3.81↓ 0.81 below

Printed attack and damage tier are compared separately.

Shovel Knight artwork
Status
Active
Current version
v2
Generation
Generation 4
Rank
GOLD
Suit
GM
Games
4
Wins
0
Average placement
3

Ability

Current official ability text for this character version.

Actional

Dig

Use an Action to Dig a "Hole" on your Occupied Space. If 2 or more Holes are on Adjacent Spaces to Each Other, they become a Connected Tunnel! Your Team can Exhaust 1 Speed while on a "Tunnel" Space, to Teleport to Any Other Space on that Connected Tunnel. Only your Team Can use this Tunnel

Game history

Recorded games in which this character was selected.

GameTeamResult
S3 · Game 12Smokey Salamanders2nd
S3 · Game 9Purple Dragons4th
S2 · Game 21Purple Dragons3rd
S2 · Game 2Smokey Salamanders3rd

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 4Season 3Season 2

Revealed acts

S4 · Season 4 PlayoffsS4 · Season 4 Act 5S3 · Season 3 PlayoffsS3 · Season 3 Act 2S2 · Season 2 PlayoffsS2 · Season 2 Regular Season

Version history

Official rules changes are protected historical data.

v2

minor text update

  • Ability typeActional/PassiveActional
  • Ability text
    Previous
    Use an Action to Dig a hole. Keep using actions to dig a tunnel, 1 Space at a time. Only your Team Can use this Tunnel and can move to either side using 1 Speed
    New
    Use an Action to Dig a "Hole" on your Occupied Space. If 2 or more Holes are
on
Adjacent
Spaces
to
Each
Other
,
they
become
a
Connected
Tunnel
!
Your
Team
can
Exhaust
1
Speed
while
on
a
"
Tunnel
"
Space
,
to
Teleport
to
Any
Other
Space
on
that
Connected
Tunnel
.
Only
your
Team
Can
use
this
Tunnel
v1

initial release

  • ReleaseInitial documented version.