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Official records and community knowledge, kept distinct.

Board Wars/Characters/Thor

Character

Thor

Current card statistics

Base attack
103
Green attack
84
Health
120
Blue attack
103
Red attack
103
Range
2
Defense
6
Speed
5

Rank comparison

Against Legendary cards

82 cards
Base attack103Avg 9.59 · Avg Tier 2.99↑ 0.41 above · ↑ Higher tier
Green attack84Avg 10.38 · Avg Tier 3.46↓ 2.38 below · ↑ Higher tier
Blue attack103Avg 7.78 · Avg Tier 2.96↑ 2.22 above · ↑ Higher tier
Red attack103Avg 9.28 · Avg Tier 3.11↑ 0.72 above · ↓ Lower tier
Health120Avg 112.44↑ 7.56 above
Range2Avg 2.48↓ 0.48 below
Defense6Avg 5.6↑ 0.4 above
Speed5Avg 4.68↑ 0.32 above

Printed attack and damage tier are compared separately.

Thor artwork
Status
Active
Current version
v3
Generation
Generation 2
Rank
LEGENDARY
Suit
CO
Games
5
Wins
3
Average placement
1.80

Ability

Current official ability text for this character version.

Actional

God of Thunder

You can use your Action to Spin your Hammer. On your next turn you can use your Action to either Spin it again, or to Fly. (If you do neither you lose the charge) When you use your Action to Fly, you gain +3 Speed for Each turn you Spun your Hammer subsequently before this. While Flying, if you Occupy the Same Space as an Opponent, you pick them up and Carry them with you for the Rest of your Flight. Once all of your Flying Speed is used, you immediately Attack all Opponents that you have been Carrying, with Green +7 Attack. Flying Speed is different from Walking Speed. For Instance, If I spun my Hammer 2 Turns before flying, I would have 10 Flight Speed, not 15. Walking Speed can then be used Before or After the Flight.

Game history

Recorded games in which this character was selected.

GameTeamResult
S3 · Legacy Cup Game 3Los Cuties2nd
S3 · Game 5Jelly Jets👑 Winner
S3 · Game 1Mama Llamas4th
S2 · Game 20Los Cuties👑 Winner
S1 · Game 6Los Cuties👑 Winner

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 4Season 3Season 2Season 1

Revealed acts

S4 · Season 4 PlayoffsS4 · Season 4 Act 1S3 · Season 3 PlayoffsS3 · Season 3 Act 1S2 · Season 2 PlayoffsS2 · Season 2 Regular SeasonS1 · Season 1 PlayoffsS1 · Season 1 Regular Season

Version history

Official rules changes are protected historical data.

v3

minor text update

  • Ability text
    Previous
    You can use … Spun your Hammer directly before this. … Space as an Enemy, you pick … immediately Attack all Enemies that you have … After the Flight.
    New
    You can use … Spun your Hammer subsequently before this. … Space as an Opponent, you pick … immediately Attack all Opponents that you
have
…
After
the
Flight
.
v2

minor balance update

  • Ability typeEconomyActional
  • Ability text
    Previous
    Each turn you gain 1 Enchantment Rune. You also gain 3 Runes everytime you get a kill. Redeem these runes to use a temporary ability. (3) Mjolnier: Extra Action for 1 turn (6) Light Strike: Strike the tile you are in and deal 50 damage to enemies, you gain 50 health (10) Bifrost: Teleport your whole team anywhere
    New
    You can use your Action to Spin your Hammer. On your next turn you can use your Action to either Spin it again, or to Fly. (If you do neither you lose the charge) When you use your Action to Fly, you gain +3 Speed for Each turn you Spun your Hammer directly before this. While Flying, if you Occupy the Same Space as an Enemy
v1

initial release

  • ReleaseInitial documented version.
,
you
pick
them
up
and
Carry
them
with
you
for
the
Rest
of
your
Flight
.
Once
all
of
your
Flying
Speed
is
used
,
you
immediately
Attack
all
Enemies
that
you
have
been
Carrying
,
with
Green
+
7
Attack
.
Flying
Speed
is
different
from
Walking
Speed
.
For
Instance
,
If
I
spun
my
Hammer
2
Turns
before
flying
,
I
would
have
10
Flight
Speed
,
not
15
.
Walking
Speed
can
then
be
used
Before
or
After
the
Flight
.