Character
V1
Current card statistics
- Base attack
- 152
- Green attack
- 153
- Health
- 95
- Blue attack
- 152
- Red attack
- 152
- Range
- 3
- Defense
- 4
- Speed
- 7
Rank comparison
Against Diamond cards
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
Utility
Armament Modification
At the Start of your Turn, Choose a Modification to Use... Marksman Revolver: Instantly throw a coin into the air. The coin stays in the air for 3 Rotations, or until it is Attacked. Attacking the coin is treated as an Attack against any Enemy in the Coins Tile. But with -3 Defense. Opponents can also Attack the Coin... A Range of 2+ is Required to Attack the Coin... (If Chosen Attack with Normal Stats) Railcannon: You Attack with infinite range, and hit All Enemies in your Line-of-Sight. Using this removes your Action Next turn. (Attack with 10^4) Overheat Nailgun: (Attack with Green) Unable to Attack Marksman Revolver’s coin. Charged Shotgun: Roll a D4 before each Attack. This Determines the Charge of the Shotgun. One charge: Attack with 8^2, range of 2. Two charge: Attack with 8^3, range of 2. Three charge: Attack with 8^4, range of 2. Four charge: Attack with 20^4, targets every Character within 1 range, including Teammates and V1 Unable to target Marksman Revolver’s coin.
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S3 · Legacy Cup Game 2 | Los Cuties | 3rd |
| S3 · Game 6 | Los Cuties | 👑 Winner |
| S3 · Game 3 | Los Cuties | 4th |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
initial release
- ReleaseInitial documented version.